Fresh from Shipaton
iPhone · iPad









About this app
Walk. Descend. Die. Walk again. Go Go Crawler is a turn-based dungeon crawler powered by your actual steps. Every run costs banked steps, so the walking you already do is what gets you underground. THE DUNGEON DOESN'T ROLL DICE Combat is fully deterministic. No misses, no lucky crits, no bad luck. Every enemy telegraphs exactly what it will do, and every skill shows exactly what it will deal, before you commit. Losing is your mistake. So is winning. BUILD SOMETHING DIFFERENT EVERY RUN Six skill slots. Over eighty skills. Fifty-six relics. Nine build directions that actually assemble — stack poison and detonate it, turtle behind a wall of block and convert it to damage, let lightning kill things while you hold the line. Skills have limited charges per run, so the question is never just what to use. It's what you can afford. SOMETHING IS FOLLOWING YOU The Gaunt tracks you through every floor. It moves faster than you do, it cannot be outrun, and killing it only brings it back sooner. The stairs are the only escape — so how much of this floor do you really need? TWENTY-FOUR ENEMIES THAT ASK DIFFERENT QUESTIONS Armored things that shrug off your best hit. Swarms that punish single targets. Casters counting down to something you should have interrupted. Every enemy has an answer, and finding it is the game. NINE BOSSES, THREE PER GATE Drawn at random, so the run's shape changes even when the floors don't. YOUR REAL WORKOUTS COUNT Log a workout, claim a quest, earn a run. Hit your daily step pledge for permanent gold. Steps cannot be purchased at any price — the only way deeper is to move. FREE THROUGH FLOOR THREE The full economy, all progression, no timers, no ads. Floors four through ten are a single one-time purchase. No advertising. No tracking.